AI Insights · Timothy · April 2022
Top 5 PVP Games in Ukraine Q1 2022: Performance Analysis
Explore the performance of the top 5 PVP games in Ukraine for Q1 2022, including trends in downloads, revenue, and active users.
In the first quarter of 2022, the top 5 PVP games in Ukraine showcased varied performance metrics across downloads, revenue, and active users. Here’s a closer look at how each game fared:
PUBG MOBILE from Tencent Mobile International Limited experienced significant fluctuations in weekly revenue, peaking at approximately $271K in the week of March 21. Weekly downloads showed a downward trend, starting at around 52K in early January and tapering off to about 34K by the end of March. Active users remained relatively stable, hovering around the 850K mark with a slight increase to 880K in the final week of March.
World of Tanks Blitz™ by WARGAMING Group Limited saw its highest weekly revenue at roughly $207K at the end of December, with a dip to about $60K in late February, and then rising again to $180K by the end of March. Downloads remained fairly consistent, averaging around 24K to 29K per week. Active users experienced a decline from 460K in late December to around 403K by the end of the quarter.
Standoff 2 from AXLEBOLT LTD had a notable revenue peak of approximately $178K in the second week of January, followed by a decrease to about $50K by late February, and stabilizing around $62K by the end of March. Weekly downloads showed a downward trend from about 55K in early January to around 30K in late March. Active users followed a similar declining pattern, starting at 1.58M in early January and falling to around 1.31M by the end of March.
Brawl Stars by Supercell showed a mixed revenue performance with peaks around $112K at the end of December and $99K in early March, before stabilizing at about $93K by late March. Downloads were relatively stable, ranging from 57K in late December to around 35K by the end of March. Active users saw a slight decline from 2.29M in late December to approximately 2.30M by the end of March.
Genshin Impact: Natlan Launch by COGNOSPHERE PTE. LTD. had a varied revenue performance, peaking at about $97K in late March, after a low of around $25K in late February. Weekly downloads saw a steady decline from 24K in late December to about 10K by the end of March. Active users showed a slight decrease from 232K in late December to around 209K by the end of March.
These insights are based on data from Sensor Tower. For more detailed analytics and further insights, visit Sensor Tower.